Starfield

2022 - 6 - 12

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Image courtesy of "Den of Geek"

Will Starfield Include Any Multiplayer or Co-Op Modes? (Den of Geek)

Starfield is the biggest Bethesda RPG yet, but is there enough room in the game for any multiplayer?

One of the best things about Bethesda RPGs is that they allow you to lose yourself in a world free of player-generated distractions, and it certainly seems like that’s what Starfield will try to offer when the game is released sometime next year. Finally, since Starfield is coming to PC, there is a very good chance that someone will inevitably create some kind of multiplayer mod for it. Of course, hearing that the game is that large made quite a few people wonder if Starfield will actually let you explore that massive universe with friends via some kind of multiplayer or co-op mode.

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Image courtesy of "GamesRadar+"

Starfield fans can't help but compare it to No Man's Sky and Skyrim (GamesRadar+)

Following Starfield and Bethesda boss Todd Howard's appearances during the Xbox and Bethesda Showcase 2022, a new phrase has started trending on Twitter. 'No ...

This isn’t necessarily a bad thing though, as also revealed via a Twitter search was that some people are happy to see Starfield giving off glimmers of the two other action-adventure games. Finally, we also found out that Starfield lets you build and fly your own spaceships, which are also customizable. A number of Twitter users began sharing the phase as an obvious nod to how the latest Starfield trailer gives off major No Man’s Sky and Skyrim vibes.

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Image courtesy of "IT News Africa"

WATCH: Starfield Gameplay Finally Drops + Release Date News - IT ... (IT News Africa)

Bethesda Softworks, the game developer behind the Elder Scrolls Series and Fallout 4, has released the first-ever gameplay video for the company's new ...

Officially, Starfield is currently slated to be released at some point in 2023, with the game being delayed a year to give the developers enough time to deliver on the promises made by the game’s marketing. However, where No Man’s Sky is focused on procedurally generated space exploration, Starfield looks to be more in line with dungeon crawling, character-driven stories, weapon crafting, and realistic escapist immersion. In Starfield, Bethesda has taken what they have learned from all their previous titles, like Skyrim and the modern Fallout games, to build the company’s most ambitious game yet.

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Image courtesy of "GamesRadar+"

Starfield on PS4 or PS5 isn't happening, sorry (GamesRadar+)

Is Starfield on PS5 or PS4? Xbox and Bethesda are clear: no.

The opportunity is obviously long gone at this point, so if you want to play Starfield, Xbox and PC are your only options now. Todd Howard even talked about how limiting the platform would make a better game, stating, "you don’t ever want to leave people out, right? Minecraft didn't stop existing on anything when Mojang got bought by Microsoft. It's not a 'sorry you're never going to get to play anything on PlayStation again'". Many took that to suggest that Starfield might still have a chance on PlayStation. However Xbox marketing general manager Aaron Greenberg quickly shut that talk right down, stating that "Starfield will be launching exclusively on Xbox Series X

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Image courtesy of "The Guardian"

Starfield dominates Xbox Bethesda showcase (The Guardian)

Sunday's Xbox showcase was light on news, but showed plenty of games due out in the next year – culminating in Bethesda's long-awaited space RPG Starfield.

But in the absence of any news about Fable, a new Elder Scrolls or other rumoured appearances, the star of the show was definitely Bethesda’s big new sci-fi franchise. Forza Horizon 5 is getting Hot Wheels-based new content on 19 July, and a 40th Anniversary edition of Flight Simulator will add helicopters and gliders as well as other aircraft. Starfield will also feature space exploration and space dogfighting, with players able to fully customise their craft with new weapons and shields, as well as recruiting their own crews.

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Players Are Being Put Off By Starfield's 1000 Planets (TheGamer)

1000 potentially barren wastelands, or ten planets filled with stuff to find? starfield via Bethesda. There's still more to come from Summer ...

While many people will have been blown away by the reveal of Starfield's size in the moment, reactions on social media would suggest not everyone is sold on 1,000 planets in a single game being a good thing. That hundreds of Starfield's planets will be barren wastelands that even though they can be explored, it's probably not worth your time ever paying them a visit. A studio proudly revealing its game will have 1,000 planets is obviously meant to be a selling point.

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Image courtesy of "Forbes"

Is 1000 'Starfield' Planets Too Many Planets? (Forbes)

Yesterday, Xbox and Bethesda showed off actual Starfield gameplay for the first time, along with fresh information about how much larger the game was in ...

That’s fine, but that’s different from the potential Starfield offers with its large, but ultimately limited collection of planets and systems. Yes, it’s true that if you, a solo player, tries to explore every inch of all 1,000 planets to find something hidden and cool, you will probably die of old age before getting through a quarter of them. What this means is that yes, there will be vast regions of these planets that are autopopulated by No Man’s Sky-like mining outcroppings or wildlife, or in Starfield’s case, maybe randomized pirate outposts and things like that, who knows.

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I hope Starfield's 1000 planets are boring, actually (PC Gamer)

Last week Starfield could have been anything. But after last night's Xbox & Bethesda showcase, it became clear that Starfield is very much a Bethesda game—a ...

Starfield may be missing the absolute scale of a No Man's Sky or Elite, but the idea of nipping around in ugly, utilitarian starships (fully crewed and customizable) and setting up shop on a barren desert world is by far the thing that turned me all the way around. Starfield is still going to be a blockbuster tentpole RPG where choices don't really matter and your gun upgrades with a .5% crit perk. No Man's Sky is often gorgeous, but there are a whole load of stinkers in a universe of 18 quintillion planets. Hell yeah, I sure hope there isn't! I hope we get a thousand Mass Effect 1 Mako sandbox planets with nothing to do but vibe on. As soon as the world becomes a known quantity, my interest drops off fast as I'm left with only half-baked combat encounters and serviceable-at-best stories. The basic argument is that Starfield would be more interesting with 10 hand-crafted planets than 1,000 presumably proc-genned worlds.

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Image courtesy of "TheGamer"

Starfield Is Already Way Too Big (TheGamer)

Starfield's promise of 1000 planets suggests the game will have a lot of breadth, but no depth.

You hear of one player finding a certain NPC, or completing a particular quest in a specific way, and then you want to recreate that in your own game. If you think 1,000 planets is too much, the solution is to trim some down to make the others dense, not to have humans create the skeleton and then build an extremely expensive process to throw meat on the bone - different chunks of meat for each player, wowee! 1,000 planets is just far too many, and while I know they will be procedurally generated to an extent, that only addresses the technical challenges of making so many planets, not the tiresome act of playing the game. Starfield is the first fruit of this new tactic, and it looks exactly how I would expect Xbox's first show of strength to look: way too expensive, far too big, and incredibly generic in an attempt to appeal to the widest possible audience. While it currently seems to be winning over hearts and minds with the breadth and depth of Game Pass, Xbox has always relied on its heavy-hitters (most famously Halo) in order to keep it in the game. Valiant challengers, becoming more than the sum of their parts, staying afloat with a lot of good offerings but only mounting a serious challenge when one of the few greats in their roster comes out to play.

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Image courtesy of "PCGamesN"

Starfield traits guide (PCGamesN)

Get a headstart on creating your spacefarer by checking out our list of all the Starfield traits revealed so far, from alien DNA to managing a space ...

(Can’t be combined with any other faction allegiance trait.) (Can’t be combined with Extrovert.) Have you recently flown the nest, or are you an orphan settled on a distant moon? It also provided us with an early indicator of how Starfield’s traits can be combined (or not, in some cases), and the ways in which selecting them can impact gameplay. But 10% of all the money you earn is deducted automatically and sent to them. Alongside your character’s background and skills, Starfield traits offer a range of unique advantages and disadvantages, depending on which ones you pick.

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Image courtesy of "Comicbook.com"

Starfield Is Removing a Controversial Fallout 4 Feature (Comicbook.com)

Bethesda Game Studios has confirmed that Starfield won't contain a controversial feature that was seen in Fallout 4. Back when the latest mainline Fallout ...

In a recent statement on social media, Bethesda Game Studios made clear that dialogue sequences in Starfield take place entirely from the first-person perspective. Even though Starfield is Bethesda's first major "next-gen" game, this change is one feels a bit odd since it's doing away with a prominent new addition that came to Fallout 4. Bethesda Game Studios has confirmed that Starfield won't contain a controversial feature that was seen in Fallout 4.

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Image courtesy of "Kotaku"

Starfield Sounds Way Too Big (Kotaku)

Bethesda promising over 1000 worlds in its sci-fi RPG sounds like quantity over quality.

The size will either help Starfield feel like a generation-defining open-world RPG the way Skyrim was a decade ago, or a game that again demonstrates the folly of going big and adding more just because you can. “If you can recruit people from the 1,000 worlds, how many of those people are going to have fleshed-out stories? More often than not, the excess content feels like filler, or invites developers to crunch to get a game out the door, and sometimes both. And yet Starfield seems to be flirting with all of the same potential disappointments. Instead of mountains in the distance being climbable, this time it’s entire planets throughout the galaxy being visitable. Yet Howard decided to return to it while showing off the first gameplay for Starfield, Skyrim’s much-anticipated sci-fi successor, which has invited unkind comparisons to the disastrous 2016 launch of mega-sized space game No Man’s Sky.

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Starfield Protagonist Won't Be a Voiced Character (Game Rant)

At the Xbox & Bethesda Games Showcase, Bethesda finally pulled the curtain back on its incredibly ambitious open world sci-fi RPG Starfield, ...

So far, the confirmation that Starfield will not have a voiced protagonist has generated a mixed response online. Bethesda has now confirmed that Starfield will not have a voiced protagonist, and that all the conversations in the game will be first-person. Critics of the decision feel as though a voiced protagonist should be standard and think that it makes the game feel lesser when compared to other big budget games.

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Image courtesy of "IGN"

Starfield: We've Finally Seen Gameplay - IGN (IGN)

While we've seen multiple in-engine shots, we've never seem what the moment-to-moment experience of playing Starfield will be, until today's Xbox-Bethesda ...

The gameplay then showcased some of the shooter combat, with the player fighting off a group of pirates and swapping between first- and third-person gameplay. After opening on a gorgeous moon landscape, we looked at exploration of the world, including examining local creatures, mining for resources and invading a hostile base. Head of Xbox Phil Spencer promised the company would do better after the delay.

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Image courtesy of "Kotaku"

Starfield Extended Look Shows Off Ship Customization, Space ... (Kotaku)

Following a delay to 2023, we finally get a real good look at the Skyrim dev's first new RPG series in 25 years.

There are now new rumors thanks to a Game Pass signup page spotted on Reddit suggesting “the first half” could mean “early 2023.” Whether these rumors hold any water remains to be seen, but according to GamesRadar, director Todd Howard said during a media briefing ahead of zombie E3 that the team is “putting the finishing touches on Starfield.” Set beyond the Solar System, you play as a customizable character who’s a member of a space-exploring organization called Constellation. The game can be played in either first- or third-person, similar to other Bethesda games including The Elder Scrolls Online and Fallout 76. After some preamble, Xbox boss Phil Spencer introduced a short Starfield sizzle reel before director Todd Howard took to the stage to show off the game in action.

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Image courtesy of "The Verge"

Watch 15 minutes of Starfield gameplay (The Verge)

Starfield is, naturally, set in space where players will take on the role of a last group of explorers. Described as “Skyrim in space,” by game director Todd ...

You can land and explore freely on all the planets in the system of Starfield, and Bethesda says there are more than 1,000 planets all open for players to explore. You can also build your own space ships, choose your crew members, and completely customize the look and layout of the ship. You can build your own outpost for resource generation across the planets, and you can hire characters you meet to keep them up and running. You meet them in the capital city of New Atlantis, where you’ll discover that this group of explorers is hunting for artifacts across the systems of Starfield. What are these artifacts being used for? You’ll pick three traits to customize for your character and the skill system will include unlocks and separate ranks. Powered by Bethesda’s new Creation Engine 2, the first Starfield gameplay shows a player freely roaming around in both first- and third-person views, collecting resources, and disturbing creatures that are also foraging on Starfield’s many planets.

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Image courtesy of "Polygon"

Starfield trailer teases over 1000 explorable planets, flyable ships (Polygon)

Starfield dropped its most comprehensive trailer yet during the Xbox & Bethesda Games Showcase on Sunday. It includes a look at combat, character generation ...

“These decisions are hard on teams making the games & our fans,” Spencer wrote on social media at the time. The lengthy trailer, shown during a joint presentation with other Xbox Game Studios projects, and timed to coincide with the Summer Games Fest, also established the game’s storyline. In a presentation livestreamed on Sunday, game director Todd Howard lifted the cover off the highly anticipated game to reveal flyable, customizable starships as well as 100 star systems and more than 1,000 different worlds to explore.

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Image courtesy of "VentureBeat"

Bethesda's Todd Howard gives us another glimpse of Starfield (VentureBeat)

Todd Howard, head of Bethesda Game Studios, showed off some new scenes from Starfield, the highly anticipated game coming for Xbox.

Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. “It’s hard for us to express how excited all of us at Bethesda to be with you today,” Howard said. The company made the announcement at its Xbox and Bethesda Game Showcase today. In this next generation role-playing game set amongst the stars, create any character you want and explore with freedom as you embark on an epic journey to answer humanity’s greatest mystery. The astronaut shoots one enemy, setting them on fire and then blasting them into the sky.

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Starfield's first gameplay trailer shows you can build, crew, and yes ... (PC Gamer)

Today at the Xbox and Bethesda Showcase, fans finally, finally got what they've been aching for since 2018. The first gameplay trailer for Starfield is here ...

The player finds a new weapon before taking on more pirates outside, using a jetpack to launch across a gap and engage more enemies. You'll be able to build your own spaceship and crew it with NPCs. And yes, you can really fly it. One thing is for sure: with 1,000 different planets, it looks much bigger than any Bethesda RPG to date. The player lands on a planet, observes some alien lifeforms, and mines some resources from a rocky wall. Today at the Xbox and Bethesda Showcase, fans finally, finally got what they've been aching for since 2018. And according to Todd Howard, all of those planets will be fully explorable.

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Image courtesy of "Gematsu"

Starfield 15-minute gameplay reveal, screenshots - Gematsu (Gematsu)

Publisher Bethesda Softworks and developer Bethesdsa Game Studios have released the 15-minute gameplay reveal for open-world space action RPG Starfield.

Watch the footage below. In this next generation role-playing game set amongst the stars, create any character you want and explore with unparalleled freedom as you embark on an epic journey to answer humanity’s greatest mystery. Humanity has ventured beyond our solar system, settling new planets, and living as a spacefaring people.

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Starfield looks like Fallout in space, with a bit of No Man's Sky ... (PC Gamer)

A lot of eager gamers got their wish as long-awaited space RPG Starfield finally showed off some gameplay footage today at the Xbox and Bethesda Showcase.

Fallout in space has some appeal, and a while ago I wrote that I'm glad it's coming out before The Elder Scrolls 6. We didn't get any sort of feel for characters you meet—I would have loved to see a single, unbroken conversation with an NPC instead of the combat segments—or what the planets will have to keep us occupied beyond gathering resources and shooting alien critters. And as Fallout 4 and Fallout 76 have settlements, you'll be able to build multiple outposts on different planets in Starfield, hire NPCs to work there, and use your outposts to generate resources. There's a silly-yet-futuristic version of Bethesda's lockpicking game as the player opens a weapon case to retrieve a gun, and while it's not shown in the trailer there are lots of tables, desks, cabinets, and boxes in the lab, so I imagine Fallout's junk-gathering system will play a role. Scanning a ship brings up a radio transmission from Vasco (who I assume is still minding your ship) informing you of the ship-owner's faction: in this case, pirates. There's also some scanning and mining for iron with a laser, again, reminiscent of No Man's Sky (though plenty of futuristic survival games do this too).

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There's no way all 1000 explorable planets in Starfield are actually ... (PC Gamer)

I fell for this pitch once. It was 2005, and the game was Spore—SimCity creator Will Wright's ambitious recreation of life from microscopic organism up to ...

For a game about the breathtaking majesty of space exploration, Starfield has so far shown little that actually stirs the imagination. The worst is discovering that the answer, 99% of the time, is "another boring rock." "Spore promised us the Moon, and several years later, returned with some big boring rock," Rick Lane wrote in a retrospective a few years ago. It was 2005, and the game was Spore—SimCity creator Will Wright's ambitious recreation of life from microscopic organism up to the level of galactic traveler. And I guess in a sense it was: 17 years later, Bethesda's next big RPG is making the same mistake Spore did, hyping up mind-blowing scale as an awesome feature. I watched this entire 35-minute presentation (opens in new tab) enraptured, completely bowled over and convinced that Spore was the future of videogames.

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