Bethesda's highly-anticipated Starfield has been delayed from this year, and will now launch in the first half of 2023.…
Become a supporter of Eurogamer and you can view the site completely ad-free, as well as gaining exclusive access to articles, podcasts and conversations that will bring you closer to the team, the stories, and the games we all love. Originally announced back in 2018, long before Microsoft's acquisition of Bethesda, Starfield was described as a "next-generation" RPG set in space, and Bethesda Game Studios' first new franchise in years. As with all first-party Xbox and Bethesda games, it will launch directly into Xbox Game Pass.
Well, I personally thought Bethesda was just doing what they've done before. We only got our first real look at Fallout 76 at E3 2018, a few months before it ...
And I don't think that the lack of gameplay footage was a real sign something was wrong. But I was wrong. I know times have changed and we're not quite as fond of the clunky nature of Bethesda RPGs as we once were (particularly when it comes to Fallout 76). But I don't think most people would be seriously outraged about some bugs in Starfield like they were for a game like Cyberpunk 2077. I also thought, having recently been bought by Microsoft for eleventy-jillion dollars, Bethesda would probably move heaven and earth to hit its release date. And with Starfield there's been a slow, pre-E3 buildup over the past couple months as Bethesda has released some short, unsatisfying videos about the game and the soundtrack, featuring the developers sitting in a room telling each other how good it all is while not actually showing any actual gameplay. The writing's been on the wall, and I saw it.
An ex-Bethesda dev leaked information on Resetera about Starfield's development status, and it looks like they were right now that it's delayed.
There was even a mention that there was supposed to be a beta test for the game this summer, which would be right around the time of the June showcase if this information is accurate. Bethesda's silence on the state of the game is now coming into a clearer perspective, and the leaked information, whether intentional or not, gives the public additional context on specific issues. Both Starfield and Redfall are now pushed back to 2023, which begs the question of what fans can now expect at the June Xbox and Bethesda showcase.
Bethesda have delayed the release of space-themed action RPG Starfield (and co-op shooter Redfall) to “the first half of 2023,” citing their desire to ...
In any case, RPGFan’s got the latest scoop on all things Bethesda, so definitely keep reading! On the other hand, the delay could just make crunch worse. They specifically wanted the game to avoid becoming the “next” Cyberpunk 2077, whose launch had been a major kerfuffle.
The nature of Starfield guns is the subject of much speculation, with fans compiling every instance of weapons spotted in Bethesda's new space RPG.
The guns shown to date appear to mostly be long barrel weaponry with a modern-day or slightly futuristic look. One Reddit thread has compiled all the images of weaponry shown in Starfield media to date. This has led to much speculation as to the types of weapons that will show up in the RPG game.
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“We can’t wait for you to play Starfield, but we need some more time,” it said. That’s not to say Bethesda’s game is looking as bleak at the time of writing; this discussion apparently took place a year ago, so is likely not indicative of where the game currently is in its development. In another statement, Bethesda advised that "we want to ensure that you receive the best, most polished version" of the game, which will be getting a gameplay deep dive "soon." It’s presumed that deep dive - and the first look at Starfield gameplay - will arrive as part of the Xbox Games Showcase livestream in June. It was to be an exclusive game for Xbox, which has struggled in recent years to keep up with the quality of Sony and the first-party titles it creates for its PlayStation consoles. The delay will be seen as a blow for the Xbox platform - Starfield was to be the first major game from Bethesda after the studio was acquired by Microsoft in March 2021.
Starfield and Redfall essentially formed the basis of Xbox's 2022 lineup, and both have been delayed to 2023. Here's what Xbox head Phil Spencer had to say ...
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Here's everything you need to know about the leaks surrounding Starfield and the developers worried it could end up “the next Cyberpunk.”
The teams at Arkane Austin (Redfall) and Bethesda Game Studios (Starfield) have incredible ambitions for their games, and we want to ensure that you receive the best, most polished versions of them. “We can wait to share our first deep dive into the gameplay for both Redfall and Starfield soon. “We’ve made the decision to delay the launches of Redfall and Starfield to the first half of 2023.
Bethesda games Starfield and Redfall moving to 2023 has left Xbox's 2022 schedule empty, and cast a harsh light on Xbox's ability to manage its huge ...
These decisions are hard on teams making the games & our fans. But the delays to Starfield and Redfall cast a harsh light on Xbox’s ability to manage its sprawling development empire, whether or not they are actually symptomatic of it. While I fully support giving teams time to release these great games when they are ready, we hear the feedback. “These decisions are hard on teams making the games & our fans. That eventuality has hopefully been avoided, and pressure on Bethesda staff eased, by the delay — in which case it can only be a good thing. Last spring before E3, I spoke to some folks on Starfield who were extremely worried about committing to a 11-11-22 date based on the progress they’d made so far.
The delay of the hotly-anticipated game Starfield was apparently the result of developer concerns that the game would suffer Cyberpunk 2077's fate.
S and Microsoft Windows. The game will be available at no additional cost to Xbox Game Pass subscribers on the aforementioned platforms. While Cyberpunk 2077 was also delayed several times before its final release, the game launched in an obviously unfinished state, and hotfixes and content updates have been steadily released to remedy that fact. The delay aligns with a previous report from a former developer, who stated that Starfield's release date would be difficult to hold onto.
Bethesda's premiere 2022 releases have been delayed, which is certainly bad news for Microsoft and Xbox, but it's not all doom and gloom.
I’ve owned lots of older consoles over the years and back in the day it never occurred to me that I should choose between Xbox or PlayStation. I just played what I could afford. I’m glad we have different approaches to console gaming from these different companies and a variety of games to choose from. Curiously, a lot of the flack I’ve been getting on social media centers on the delay of these two exclusive Xbox titles into 2023 despite my entire argument resting on the fact that exclusive content is not the backbone of Microsoft’s Xbox business model. Quite honestly, I imagine all three major console platforms will continue to thrive and prosper and we, the consumers, will be benefit from the competition. Microsoft couldn’t compete with Sony on exclusives, and probably never will even after all its acquisitions because all those games also come to PC. It’s part of it, sure, but not to the degree that Sony or Nintendo rely on exclusive content. Xbox, as a console, is much less appealing in large part because all of Microsoft’s exclusives are also on PC. So you might as well get just a PC and a PlayStation and a Nintendo Switch. You can play Xbox games on your PC, your tablet, your phone (even a smart fridge!) Microsoft also has All Access which helps gamers finance a new console plus Game Pass, making it easier to afford. Still, PlayStation zealots, always eager to wage the console war, have latched onto these delays as proof that Xbox is the inferior platform. Many of these titles make up for it by releasing updates and DLC that helps fix the game over time, but often the damage is done. This can lead to a lot of crunch, unfortunately, but it can avoid a lot of bad press and angry consumers. Cyberpunk 2077 was one of the most highly anticipated games of the past decade but its launch was nothing short of a fiasco, damaging CD Projekt RED’s reputation in ways that seemed impossible after The Witcher 3.
Bethesda has announced that both the spacefaring RPG Starfield and Arkane's co-op shooter Redfall have been delayed. With a Twitter post the developers ...
We can't wait to share our first deep dive into the gameplay for both Redfall and Starfield soon. The teams at Arkane Austin (Redfall) and Bethesda Game Studios (Starfield) have incredible ambitions for their games, and we want to ensure that you receive the best, most polished versions of them. With a Twitter post the developers quietly pushed both projects into 2023, and, considering that we haven't seen gameplay for either, it's not exactly a huge surprise.
Bethesda announced that two highly anticipated console exclusive games for Xbox, Starfield and Redfall, have been delayed. Both games are now slated for ...
For example, the sequel to The Legend of Zelda: Breath of the Wild was recently pushed from its planned holiday release to 2023. Speaking of setting expectations, if Bethesda happens to show off any Elder Scrolls VI footage, keep in mind that it’s likely (sadly) still years away from arriving on consoles and PC. The new space exploration game, which Bethesda has released precious few details about (and, to this date, no actual gameplay footage of), will get some extra development time, as will Redfall, the vampire co-op shooter coming from the team at Arkane that was surprise-announced last year.
Bethesda Softworks' Starfield and Redfall, two games originally announced for a 2022 launch, have been delayed to the first half of 2023 to allow time for ...
Redfall is an open-world, co-op shooter in the Left 4 Dead style, and its development at Arkane’s Austin branch is being led by Dishonored creative director Harvey Smith. Starfield and Redfall will also launch on PC and, from day one, on Xbox Game Pass. Both games had been expected to launch this year.
'Starfield' has been delayed to 2023. That's prompted a lot of outcry from Bethesda fans, but it may be the best thing to happen to the sci-fi RPG yet.
If you’re invested in Starfield being a good game and not just a distraction to fill the bleak, yawning void we’re all currently living in as soon as possible, it’s hard to see a delay as a bad thing. In the meantime, I’ll let you in on a little secret: There are a lot of other games out there. Meant to launch a new sci-fi universe for the developer, Starfield is also seen as a flagship game of the Xbox Series X Hype of that kind can easily turn toxic if the game deviates at all from players’ expectations, which it’s bound to do to some extent. Despite the fact that Bethesda has shown no Starfield gameplay and revealed virtually nothing concrete about the game, it was easily one of the year’s most anticipated releases. There’s also the question of why this is a surprise.
Starfield, the next big RPG from Elder Scrolls and Fallout developers Bethesda, has been delayed from a 2022 release into 2023, the company just announced.
Turns out yeah, there was a very good reason we’d barely seen anything from the game. The teams at Arkane Austin (Redfall) and Bethesda Game Studios (Starfield) have incredible ambitions for their games, and we want to ensure that you receive the best, most polished versions of them. We’ve made the decision to delay the launches of Redfall and Starfield to the first half of 2023.
Bethesda has announced that Starfield and Redfall have been delayed to "the first half of 2023".
"The team needs more time to bring the game to life. Redfall is our most ambitious game yet, and we can’t wait to show it off soon." A follow-up from Starfield's Bethesda Game Studios simply says, "We can't wait for you to play Starfield, but we need some more time.
Since then Xbox CEO Phil Spencer has taken to Twitter to respond, acknowledging fan disappointment while also saying that "delivering quality and consistently ...
While I fully support giving teams time to release these great games when they are ready, we hear the feedback. While I fully support giving teams time to release these great games when they are ready, we hear the feedback. These decisions are hard on teams making the games & our fans.
Earlier today, Bethesda confirmed what almost seemed inevitable: The much-vaunted Starfield, the developer's next big project and first new series in ...
It felt like with Oblivion and Skyrim, at least, the bugs were as amusing as they were annoying, and the community pitching in to 'fix' parts of the game was part of the charm (though tough luck to anyone who bought Skyrim on PS3). By Fallout 4 and in particular Fallout 76, it felt like the audience had much less patience for games that launched in a less-than-ideal state. It's hard not to feel, however, that Bethesda knew this was coming years ago rather than months ago, set an impossible target anyway for symbolic value (the November 12, 2022 release date would have set Starfield's launch almost exactly 11 years apart from Skryrim's 11/11/11 launch) , and then stuck their head in the sand whenever it was questioned. And nor is this situation, where people are annoyed not because a game was delayed, but because it was delayed after Bethesda's most senior representatives re-affirmed that 2022 date, and gave the impression the game was all but done. (PCG scored Cyberpunk 2077 79% at launch.) It's also particularly relevant because Cyberpunk was intended to be the glorious beginning of a new franchise for developers CDPR, its cool futuristic alternative to the grizzled fantasy of the Witcher. Cyberpunk 2077 sold well enough to merit the inevitable sequel, but selling that one is going to be a hell of a lot harder. Another intriguing morsel came from games journalist Jason Schreier, who says he spoke to some Starfield developers before E3 last year, which is when the date was announced, and they were worried about it. The game is apparently an expansive and huge new IP that supposedly marks a huge technological leap, but six months away from release we hadn't seen anything.
Now in the Microsoft era, that means that the Xbox Series X/S is left without arguably its two biggest exclusives for 2022, as it was relying on both of those ...
Still, delaying both of these as a package is pretty wild to see. But this does create a unique scenario for Microsoft two lose two enormous games out of the fall release window. Redfall was supposed to arrive in September of this year.
The Starfield Release Date and Redfall Release Date have both been delayed by Bethesda to a date way beyond when we expected them to arrive.
For both games, Bethesda says the developers simply need more time to polish the game to reach the kind of quality that matches their ambitions for both titles. As for Redfall, the looter shooter zombie survival game was expected to come out this September. However, just like Starfield, we haven’t seen much from Arkane since the game’s announcement at E3 last year. However, fans have rightfully questioned whether the game will actually be ready for launch by then.